You can also pull off environmental attacks, perhaps exploding a petrol drum to take out a few nearby thugs, or squishing them beneath a heavy crate handily suspended from the ceiling. You might choose to have Captain America pummel a Hydra sniper with his shield, or perhaps get Doctor Strange to vapourise a demon hound with the Bolt of Balthakk. At the start of each fight, players draw random attack and skill cards from their packs, three of which can be used per turn. And as in the recent mobile hit Marvel Snap, you attack with cards. Between missions you all hang out together in an abbey, surrounded by a country estate laden with caves, graveyards and standing stones.Īs in XCOM, you fight a series of turn-based battles: three heroes, an array of Hydra soldiers and the odd supervillain face off in small arenas. Usefully, you’re accompanied by two superhero collectives: the Avengers and the titular Midnight Suns, a group of mystical magic-weavers that includes teen goth Nico Minoru from The Runaways and fiery stuntbike dudebro, Ghost Rider. Unlikely scenarios … Marvel’s Midnight Suns.
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